Meta quest

Ux writing and content design 

Meta's acquisition of Oculus created a content design challenge that went deeper than a rebrand. The Meta Quest notification system had inherited a generic, device-centric voice—headlines that literally read "Device"—that left users disengaged and headsets gathering dust. My job was to turn that around.

I wasn't just a writer on this project—I was the editorial gatekeeper. Every notification, email, and in-headset message reaching millions of Meta Quest users required my review, revisions, and final approval before going live. I also hosted weekly office hours to advise, workshop, and refine messaging and experiences across channels for writers and marketers across Reality Labs surfaces—functioning as the de facto content design lead for the broader team.

The context:
UX writing for the future of VR

Meta Quest users were receiving notifications that told them almost nothing. No context, no relevance, no reason to pick up the headset. The notification open rate reflected it. The system was built for function, not for the person on the other side of it


Before — generic device-centric copy:

Title: Device
Body: You have a new update.


After — Entice Model: context-aware, reason-to-act first:


Title: Explore the best of 2024
Body: As the year ends, we're looking back at the top titles of 2024. Check out the best of the best.

Title: Get $30 promotional Quest cash
Body: Refer Meta Quest to friends and score some rewards. Terms apply.


The before copy told users nothing. The after copy gave them a reason, a reward, or a cultural moment—something worth picking up the headset for.

The challenge:
Not enough reasons to pick it up

The test results became the foundation for a set of content design guidelines I wrote for the broader org. The guidelines covered:

Notification anatomy:
How to structure headlines, body copy, and CTAs for each surface (app/push, email, in-headset)

The entice model principles:
What makes a notification feel personal versus generic

Anti-patterns:
The generic approaches that consistently underperformed and why

Examples across game recommendation, social, and re-engagement notification types

The guidelines are now used across the Meta Quest team, giving writers and content designers a shared framework for building notification experiences that respect users' attention and earn their engagement.

The framework:
The most important part

Brand strategy, systems, UX, and copy for the companies building what's next.

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Ari Thompson

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I help you build your brand so you can build the future

Catching the moment is one thing. Outlasting it is another. If you're building something that matters—let's make sure the world knows it.

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